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360 Equirectangular Math

Open bridgebrain opened this issue 3 years ago • 5 comments

It might be possible to add a 360 warp to the camera, allowing users to create 360 images and animations. Math for this may or may not be contained here: https://omdena.com/blog/3d-object-detection/

bridgebrain avatar Apr 06 '22 18:04 bridgebrain

https://observablehq.com/@mbostock/circle-inversion

dmarx avatar May 11 '22 06:05 dmarx

Lol good timing, we're talking about it in general. Or more precisely I'm ranting about it and heuman and heumin are tolerating me :P

bridgebrain avatar May 11 '22 07:05 bridgebrain

Hmm, looks super cool, but unless I'm mis-parsing the code, the "sphere" look is an optical illusion, instead it's generating more of a toroid by taking a circle and rotating it like _\ | /_

bridgebrain avatar May 11 '22 07:05 bridgebrain

Any progress on this or integrating 3d180?

bridgebrain avatar Sep 01 '22 01:09 bridgebrain

I haven't had the bandwidth to work on pytti-tools for a few months now, sorry. the stable-diffusion API launch has just been monopolizing all my time. My next priority with pytti-tools is fixing resume. It's possible disco's "3D mode" has some relevant 360 code?

dmarx avatar Sep 01 '22 05:09 dmarx