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Geometry: MultiDrawArrays MultiDrawElements experiment

Open einarf opened this issue 1 year ago • 1 comments

We should experiment with supporting MultiDrawArrays and MultiDrawElements in Geometry and see how that plays out. There are multiple concerns about these calls including how they will work with the "factory" aspect of the Geometry (vao factory) when rendering with many different shaders using all attributes or a full set.

We should make a worst case example in experimental or gl examples.

Report findings and code to Benjamin. Both projects benefits from this experiment.

einarf avatar Jul 18 '24 09:07 einarf

These are also available in webgl so they are still relevant.

einarf avatar Mar 27 '25 22:03 einarf