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GUI: UIManger needs a camera

Open einarf opened this issue 1 year ago • 1 comments

The UIManager must have its own camera instance. This used to be the case before the camera changes. Use 2.6 as a reference add back the UIManager.camera member. This can also be set by the user if they want. The UI will use this camera to transform mouse positions.

einarf avatar Jun 30 '24 07:06 einarf

@eruvanos @DragonMoffon

einarf avatar Jun 30 '24 07:06 einarf

@einarf I merged the current stage, only rotation does not work. But I am not sure, what might be wrong. It could also be, that the camera still has a bug with it.

eruvanos avatar Jul 03 '24 22:07 eruvanos

Created https://github.com/pythonarcade/arcade/issues/2197 so this doesn't get lost in the noise

einarf avatar Jul 03 '24 23:07 einarf