Documentation: Update Edge Artifacts Page to Use Cameras
Documentation request:
Per my understanding of discussion on Discord, the set_viewport function will be removed in favor of using Cameras in 3.0.
If this is the case, the edge artifacts page needs to be updated after the following occur:
- I merge my SpriteList doc changes
set_viewportis removed
I can take care of this after my doc changes. We may also want to think about cleaning up that page in general.
I'm also considering adding a camera subclass or flag which snaps the viewport to whole pixels or validates it.
will do as part of camera refactor
This should not be a problem any more except in extreme situations. It's explained in relation to the border size parameter on the atlas.