pygbag
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I need a way to generate a direct html file that can run directly in the browser, rather than publish it to itch.io
All I had to do was double-click on one of the resulting files, and I was able to open it in my default browser, and the program worked fine. How do I do like this? I couldn't ask on discord due to network issues, thanks for your response.
This functionnality will only be available around release v1 when everything is stable. a POC is available here with a much smaller python.
This functionnality will only be available around release v1 when everything is stable. a POC is available here with a much smaller python.
thanks but how to use it?
To be honest it's quite complicated hence keeping that for the end, if you don't get it by yourself meanwhile : you will have to wait.
This is a workaround
- Run
pygbagwith--buildand--htmlto generate html - download files from the cdn and recreate the path locally in your
build/webfolderarchives └── repo ├── index-bi.json ├── pkg │ └── pygame_static-1.0-cp311-cp311-wasm32_bi_emscripten.whl └── repodata.json - Start a python web server,
python -m http.server 8080 - Navigate to server and click the
index.htmlfile
Is there any new information on the issue? I would like to use my pygame application without having to connect to the internet every time I launch it.
@Sinus44 what you want can be achieved without getting in problems running from file:// introduces. You just would have to make a template for a "service worker" than can serve file from cache without connexion or an installable "progressive web app"
those can be done as extensions to current pygbag with templates