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pygame.event.Event compatability with TypedDict
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Description Hi, I'd like to be able to create my pygame.event.Event objects using TypedDicts that specify the explicit form the event type should contain. For example:
class PygameMouseMotion(TypedDict):
pos: tuple[WindowX, WindowY]
rel: tuple[int, int]
buttons: tuple[LeftMouseBit, MiddleMouseBit, RightMouseBit]
@dataclass(frozen=True)
class MouseMotion:
x: WindowX
y: WindowY
dx: int = 0
dy: int = 0
left: Bit = Bit.zero
middle: Bit = Bit.zero
right: Bit = Bit.zero
def as_pygame(self) -> PygameMouseMotion:
return PygameMouseMotion(
pos=(self.x, self.y),
rel=(self.dx, self.dy),
buttons=(self.left, self.middle, self.right),
)
async def test_mouse(game: Game) -> None:
expected_mouse = MouseMotion.from_xy(x=0, y=0)
pygame.event.post(
pygame.event.Event(
pygame.MOUSEMOTION,
expected_mouse.as_pygame(),
)
)
mouse = await game.wait_for_next_mouse_motion()
assert mouse == expected_mouse
This snippet won't pass mypy:
tests\acceptance\mouse_test.py:12: error: Argument 2 to "Event" has incompatible type "PygameMouseMotion"; expected "dict[str, Any]" [arg-type]
If event.dict field had been type annotated with Mapping it would have worked fin.
Any thoughts? Would this break anythong?