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Add loop and fade options to pygame.mixer.channel.queue()

Open OlaKenji opened this issue 11 months ago • 6 comments
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Currently, the pygame.mixer.Channel.queue() method allows queuing a sound to be played immediately after the current sound finishes. However, it does not support specifying loop or fade options for the queued sound. These options are already available in pygame.mixer.Sound.play() and would significantly enhance the functionality and flexibility of queue().

OlaKenji avatar Nov 24 '24 10:11 OlaKenji