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Feature Request: Add Pitch Shifting Capability to Pygame

Open OlaKenji opened this issue 1 year ago • 1 comments
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I would like to suggest adding a pitch shifting capability to Pygame's audio module. This feature would allow one to dynamically adjust the pitch of sound effects and music.

As far I can see, Pygame does not have a built-in method for changing the pitch of a sound. While it is possible to achieve this using external libraries such as pydub or numpy, having native support in Pygame would greatly simplify the process and make this capability more accessible to developers.

OlaKenji avatar Jul 21 '24 20:07 OlaKenji

Hi, I believe it's worth to mention this : https://github.com/pygame-community/pygame-ce/issues/1246#issuecomment-2136012061

bilhox avatar Jul 28 '24 19:07 bilhox