Pyfa
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[Request] Add More PVE Methods (Neut Number/Application Graphs)
We should have something directly called "neuts" in projected, to add a numerical number to neut. This helps me know how long my cap would last under a specific amount of neuts when I know I won't be stable. Being able to change the "starting cap amount" for the calculator would also help.
Another thing that would help is a "model" for a NPC shooter. For example, we can have an "average" tracking speed and an "average" explosion radius of a specific ship size, and being able to add that to the "attacker" tab of the damage stats. This way we can calculate the ability to speed tank enemy NPCs better.
This would be incredible quality of life for me as a PVE theorycrafter, thank you.