Results 73 comments of pychess

Original [comment 4.](https://code.google.com/p/pychess/issues/detail?id=271#c4) posted by [pe3kuv](https://code.google.com/u/116109811260609265599/) 2009-01-10 Do not forget it is quite essential to display premove on board. Not that important if only one premove is allowed (i. e....

Original [comment 5.](https://code.google.com/p/pychess/issues/detail?id=271#c5) posted by [juanefren](https://code.google.com/u/104460369579356847293/) 2009-08-03 I like very well how Playchess manage this. I like the the ability to premove several pieces. It is useful for example if...

Original [comment 6.](https://code.google.com/p/pychess/issues/detail?id=271#c6) posted by [mattgatto](https://code.google.com/u/mattgatto/) 2009-09-12 Revision 1521 adds some basic pre-move support named "Manual Premove" in comment 2.

Original [comment 7.](https://code.google.com/p/pychess/issues/detail?id=271#c7) posted by [lobais](https://code.google.com/u/lobais/) 2009-11-23 There is a regression in trunk. If you watch an engine versus engine game, the can drag around the pieces.

Original [comment 8.](https://code.google.com/p/pychess/issues/detail?id=271#c8) posted by [lobais](https://code.google.com/u/lobais/) 2009-11-23 Also, all cords are currently highlighted on hover. Even if they don't contain a movable piece.

Original [comment 9.](https://code.google.com/p/pychess/issues/detail?id=271#c9) posted by [mattgatto](https://code.google.com/u/mattgatto/) 2009-11-29 Both of those should be fixed in revision 1551

Original [comment 10.](https://code.google.com/p/pychess/issues/detail?id=271#c10) posted by [lobais](https://code.google.com/u/lobais/) 2009-11-29 The fix works great. I think premove should be enabled in human vs. engine games as well. This improves consistency and the pieces...

Original [comment 11.](https://code.google.com/p/pychess/issues/detail?id=271#c11) posted by [mattgatto](https://code.google.com/u/mattgatto/) 2009-11-30 It should be enabled whenever there is at least one local human player. If it's not, that's a bug.

Original [comment 12.](https://code.google.com/p/pychess/issues/detail?id=271#c12) posted by [lobais](https://code.google.com/u/lobais/) 2009-11-30 I'm sorry you are right. I forgot what I had written in Comment comment 2.. In that case, I believe this request is...

Original [comment 13.](https://code.google.com/p/pychess/issues/detail?id=271#c13) posted by [zollo.john](https://code.google.com/u/117741568078251192015/) 2010-02-15 So, I'm sorry, I'm confused. Is pre-move supported with ICS? -john