webgl-heatmap
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Specifying gradientTexture renders map colours in black
Hi,
First off thanks for creating this, it is awesome.
I was just looking to experiment with specifying my own gradient texture, however providing one of the example gradient images causes the heatmap to be rendered in black and white, not according to the colours in the image.
Downloading the current project as is and uncommenting one of the initalisation lines that specifies the gradientTexture option results in this behaviour.
Thanks in advance, Gary
😢