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[Death Guard] Weapon load outs

Open Iolanth opened this issue 4 years ago • 5 comments

Describe the bug When you input the code to create the army, a lot if weapon load outs come up for the plague marines. However, most of the melee weapon options actually don't show up and instead show themselves as being equipped with a bolter and extra grenades. This happens with the bubonic axe, plague cleaver, and mace of contagen w/ bubonic axe. I expected these to just be errors on the page, but that is wrong as well. Whenever I assign a model to these wrong load outs, the mod doesn't even show the melee weapon plague marines and leaves that squad empty.

Expected behavior The correct loadout shows and is correctly assigned to the plague marines as needed.

Upload the Roster Rename your .rosz file to have the .zip extension, then drag and drop it here

Iolanth avatar Jan 27 '21 13:01 Iolanth

I can second this bug. The Plague Marines, whatever driven GW for this decision, have to take a bunch of different special weapons, and except for the blight launcher, non of them appears in the listing. In addition to that, the loadouts for the models that spawn is not correct, they sometimes have 2x Boltgun f.e., one champion in my list had like all the blight grenades of his unit.

The rest of the army seems to be loaded in correctly.

Tobbns avatar Feb 05 '21 17:02 Tobbns

Encountering the same issue, affects plague marines armed with melee weapons: Bubonic Axe, Great Plague Cleaver, or Bubonic Axe and Mace of Contagion. Also does not produce Plague Marine armed with Plague Spewer. Just creates a marine armed with multiple (4 or more) blight grenades

Jisko888 avatar Feb 17 '21 09:02 Jisko888

Also encountering this issue. as far as ive been able to tell, you can get around it by setting up the roster file as 1 marine at a time, but you lose out on the unit cohesion highlight as a result; not to mention being a time consuming work around. I havent figured out a direct cause for the issue either. I made a list with some bolters, a plasma, and the champion with plaguebringer and didnt have an issue, but when i add more weapons or icons and sigils, it almost seems to get stuck on the champion; at one point i was able to load some of the weapons when i removed the champion and the sigil and icon.

jr0850050 avatar Feb 22 '21 05:02 jr0850050

Same here

welshy109 avatar Mar 25 '21 05:03 welshy109

Problem persists.

dedwoods42 avatar Apr 12 '21 15:04 dedwoods42