VTubeTiny
VTubeTiny copied to clipboard
Tiny VTuber/PNGTuber suite with minimal overhead.
let's say we this stack of components  it should notify CharacterAnimatorComponent and SpeakingColorChangerComponent  but currently it will not notify SpeakingColorChangerComponent  Why does it do that? most components...
in almost all ``RenderEditorGUI`` there is a memory with the ``ImGui.PushID($"{GetHashCode()}");`` (coming from ``GetHashCode()``) lines, it is allocting a ton on the SOH, sometimes even targeting LOH if it has...
I'm already working on something like that, with a custom ordered character specifically as a sample character. It would help newcomers get a feel for the app. It could of...
It's happened to me a couple of times, where VTubeTiny just dies inside of the Texture finalizer. The actual offender seems to be freeing an invalid texture, which doesn't sound...