puNES
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HD tile replacement
This is a revolutionary feature could it be implemented in punes? https://github.com/shonumi/gbe-plus https://github.com/mkwong98/HDNes
While I'm not the author of this emulator I think features like this would break the philosophy of being an accurate emulator. puNES focuses of being as accurate as possible and faithful to the original hardware and I have yet to see a original NES or Famicom game look like that.
Just my 2 cents.
@SigmaVirus You can simply not use this feature if punes will ever get it if you don't like it.
OK fair enough.
But what I really would like and have wished for a long time is for puNES to use post processing shaders/CRT shaders enable to get that old TV like feel.
Look at this image, it's from LibRetro/RetroArch using a CRT shader in the bsnes core, looks like an old TV right? https://d.maxfile.ro/nkvehpchje.png
This right there I would die for to have in puNES!
@ADormant HD tile features is a beautiful, mkwong98 has done a great job, but for the moment I have a list of things to do rather long. Maybe in the future. @SigmaVirus I really like the effect, I will see if it will be possible to implement.
Thanks for the support guys.
Thanks FHorse!
That specific shader is named CRT Royale and this is (http://abload.de/img/retroarch-0713-2316229bq7l.png) what it can look like if you implemented it to puNES or enabled the possibilities for post processing shaders/CRT shaders.
It's really gorgeous what can be accomplished with these kind of things.
Here's the GitHub page from LibRetro common-shaders if you want to take a look: https://github.com/libretro/common-shaders/tree/master/crt
@SigmaVirus I should rewrite the management of shaders to implement and that's what I'm going to do very soon.
Looking forward to it, thanks FHorse!
https://drive.google.com/file/d/0B-WE3IAskDSYRHVmWXNmd1gxQnM/view?pref=2&pli=1 https://github.com/shonumi/gbe-plus/wiki/Dumping-Custom-Graphics