react-native-macos
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Unofficial roadmap
Thank you so much for doing this @aleclarson.
It has been a year or so that I've wanted to start an app using react-native-macos
and I feel that this project might eventually soon be ready-to-use thanks to your work!
Good luck for everything, really.
Do we know if facebook is planning to release an official react-native-macos?
@pgavazzi They're most definitely not. See here: https://github.com/react-native-community/discussions-and-proposals/issues/4#issuecomment-447605070
And I don't think Apple has an incentive to make it easier to build cross-platform applications, so I don't expect them to do such a thing either.
@aleclarson no need with Catalyst? Just add Mac as new target next to iPhone and iPad, if RN proper fixes any kinks with that in Xcode 11.
https://github.com/ptmt/react-native-macos/issues/244
Just pushed these to master:
- Reimplement the native
hitSlop
prop (6e9db010fbcd1a2901e3c91fb76d8f95dd871747) - Fix
zIndex
prop being ignored (ab257a13b397f983fb865058a5b6435559c1f683) - Respect
layer.transform
insidehitTest
(1f1389653b7bdf3d4494f361a1d591fca7332f94)
Just wanted to mention -- I hope this doesn't get abandoned because of Catalyst. Yes you can run iPad apps on Mac now, but so far the experience seems marginal. They do not look, feel, or behave anything like Mac native apps. The font rendering seems wonky too. Maybe these things will get fixed eventually but so far Catalyst apps feel non-native much like Electron apps.