hydracastlelabyrinth
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multiple definitions
When I try to compile, I get lots of "multiple definition of <something>
'" errors.
This is because e.g. PHL.h defines int WHITE
and thus every file which #includes PHL.h has a definition of int white
, which confuses the linker. The correct version is to put int WHITE
in PHL.c, while PHL.h has only a declaration (extern int WHITE
). SCU would work too.
Not sure why it compiles on some compilers, IMO it should not...
This problem too many times for me to fix it correctly (lots of definitions in game.h), so I have just added add_link_options("-Wl,--allow-multiple-definition")
to CMakeLists.txt, which appears to work, but probably not the correct fix.
thank you. ran into this too with gcc 10.2.1 on aarcht64
ugh lol. what's this fullscreen stuff.