Does gl4es support Winlator?
It should, but gl4es doesn't support wine, so kindof useless there...
It should, but gl4es doesn't support wine, so kindof useless there...
Will it be supported in the future? This can improve the problem of winlator not performing well in OpenGL games
It should, but gl4es doesn't support wine, so kindof useless there...
Does it not? There seem to be a number of reports on this very issue tracker saying wine+gl4es works
No idea if those comments was in the context of android though
With most of the not working comments being mostly about d3d, which they should probably use the d3d to vulkan (dxvk?/vk3d?) anyway
Will it be supported in the future? This can improve the problem of winlator not performing well in OpenGL games
How many games still uses opengl 2 though? I be surprise if those old game don't run well via zink, I doubt gl4es would improve performance much over zink
I am aware zink doesn't work on all system though, notably newer snapdragon with adreno 800 series currently lacking mesa/turnip drivers required by zink, I am not sure about mediatek side of things though