Wine Directx games black screen
I`m running into a issue trying to run directx games under box64 and winewow64 with gl4es on a opizero 3 compiled with odroid profile and running latest mesa... windows opengl games works fine but with wined3d the game starts, i can listen the sound, interact with the game, but screen stays black... Ive tried messing with envs, LIBGL_FB 1, 2 and 3 (and many others), with no results.
got the log from duke nukem mhp witch allows for dx8 or ogl drivers log-d3d.txt loglibgl-warnings-d3d.txt log-ogl(game runs fine).txt glxinfo.txt winedebud d3d full log https://drive.google.com/file/d/1gvjoXH5aXYLwmVFEB7WvCaKaFevuntVg/view?usp=sharing
any help is appreciated
+1 With the most recent box64 and gl4es builds, I'm having very similar issues on VisionFive 2. I could run the Quake 3 demo and other OpenGL-only applications just fine, but no DirectX ones work.
Any ideas?