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OpemMW - problems with textures on 1.1.4 and higher.
Some textures do not look correct on library version 1.1.4 and higher. Everything works fine on version 1.1.2. This problem exists on any version of openmw, both the old 0.46 and the most recent 0.47. My Device - Xiaomi Mi Mix 2, Snapdragon 835, MIUI Global 12.0.1
This is what the wall texture looks like in library 1.1.2:
This is what the wall texture looks like in library 1.1.4 (and newer):
So, it's some kind of gamma issue? How do you know wich version is correct?
Open the picture to full screen. In version 1.1.2 it is filtered, and in version 1.1.4 it is pixelated. This problem is not with all textures, some are displayed well, but some (like the texture of this wall) are displayed as if there is no filtering on it.
indeed, when using vanilla textures, in some cases the texture looks like a cluster of pixels.
Is this issue fixed by referenced commit?
Texture issue not fixed.