gl4es
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Fails to build with Android NDK r21: "asm volatile" needs -std=gnu99
I tried building gl4es for Android (armeabi-v7a) using Android NDK r21.
It seems that Clang, used in newer Android NDKs, is more strict than GCC:
[armeabi-v7a] Compile thumb : gl4es <= array.c
jni/src/gl/array.c:189:9: warning: add explicit braces to avoid dangling else [-Wdangling-else]
else /*if(*(GLfloat*)filler==0.0f)*/ //that should be unneeded
^
jni/src/gl/array.c:479:9: error: use of undeclared identifier 'asm'
asm volatile (
^
Switching to -std=gnu99 in Android.mk fixes the issue.
Should I send a pull request for this, or would you prefer changing the asm to __asm__ instead?
You can do a pull request yes. I prefer to keep the asm key word. And the dangling-else Warning, I think I'll disable it. Putting braces everywhere just make the code heavier for nothing.