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Open mauromagasic-create opened this issue 3 months ago • 4 comments

try to do it

mauromagasic-create avatar Oct 18 '25 08:10 mauromagasic-create

You mean, to run windows 16bits game? My understanding is that it is possible already to run 16bits windows games using box64+wine+winevdm ttps://github.com/otya128/winevdm

Look there https://github.com/salvalie/SetWINE he has some success already with this method!

ptitSeb avatar Oct 18 '25 09:10 ptitSeb

Not sure if it means anything, but WINE Devel 10.16 added support for 16-bit apps running on pure Wow64 or something just like a week or so ago.

I can test after work?

Kippykip avatar Oct 23 '25 03:10 Kippykip

Image

Ah, sadly it doesn't work on Wine 10.17 on Box64 (with Box32 enabled)

Opcode (00 00 66 1F) whatever that means. Does the same opcode on multiple 16bit binaries

You mean, to run windows 16bits game? My understanding is that it is possible already to run 16bits windows games using box64+wine+winevdm ttps://github.com/otya128/winevdm

True, but then wouldn't using otvdm (old name) be emulating a x86 CPU twice? That already comes with a CPU emulator.

On Windows X64 with otvdm there's a significant performance hit compared to when I run the same thing on Debian+WINE.

I imagine that on top of Box64 would play games at a snails pace

Kippykip avatar Oct 24 '25 12:10 Kippykip

Box64 is not compatible with 16bits code for now. there is no immediate plan to work on that (and yes, it's quite a big change to do).

So, yeah, double emulation or nothing for now.

ptitSeb avatar Oct 24 '25 15:10 ptitSeb