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[BOX32] [Winlator] Performance degradation in OpenGL games
Latest Box64-Box32 tested in Winlator Glibc (Android). About 40% performance degradation in OpenGL games (Cry of Fear, Gish). The problem starts with the commit. Reverting the commit solves the problem.
You are using box32 inside Winlater? with regular wine and box32 instead of box86? Is that your config?
You are using box32 inside Winlater? with regular wine and box32 instead of box86? Is that your config?
Yes