Box64 new version bugs
Hi, I compiled Box64 last time at the beginning of the month and everything worked fine. Today I decided to update to the current version, and was faced with the fact that wine takes longer to load, and terrible graphics bugs with OpenGL, I returned to the old version and everything is fine. Well, what could be the problem?
The breakdown occurred earlier, on March 11th. Many games stopped working or had graphical bugs.
The breakdown occurred earlier, on March 11th. Many games stopped working or had graphical bugs.
Is it possible to somehow assemble a version valid for example on March 8?
I would need a a more precise dichotomy for this. git bisect is a pretty powerfull tool for that.
The breakdown occurred earlier, on March 11th. Many games stopped working or had graphical bugs.
Is it possible to somehow assemble a version valid for example on March 8?
Download from: https://github.com/Pi-Apps-Coders/box64-debs/commit/76149402124b8276324b47186a07814adb93af36#diff-e249003a5c099c2ebc568a7d175c6655dfcd665c11bf5a959c4925ec2814ed90
Then install: sudo dpkg -i box64-tegrax1_0.2.7+20240229T063446.6a98369-1_arm64.deb
The breakdown occurred earlier, on March 11th. Many games stopped working or had graphical bugs.
Is it possible to somehow assemble a version valid for example on March 8?
Download from: https://github.com/Pi-Apps-Coders/box64-debs/commit/76149402124b8276324b47186a07814adb93af36#diff-e249003a5c099c2ebc568a7d175c6655dfcd665c11bf5a959c4925ec2814ed90
Then install: sudo dpkg -i box64-tegrax1_0.2.7+20240229T063446.6a98369-1_arm64.deb
the problem is that I need the source code to be compiled manually under glibc Termux-Pacman, since proot-distro is much inferior in performance.
https://github.com/ptitSeb/box64/issues/1366#issuecomment-2007148999
All of the issues mentioned here have been resolved in newer Box64 releases. Closing as resolved.