Pascal Thomet
Pascal Thomet
Bonjour Omar, Under macOS with HighDpi, ImGui::GetDrawData().FrameBufferScale is equal to (2., 2.) The window coordinates are correctly shown by the capture tool, however when capturing we get a capture with...
I investigated the possibility to use sokol_app as a backend for imgui_manual. I'm not sure the next version will be using sokol, but this issue it here to summarize the...
Constructive feedback and ideas are welcome. Did you learn something with the manual, did it help you?
Hi, This is a draft for a fix for #282, with lengthy explanations inside the code, because it needs to be further analyzed. Analysis of the bug https://github.com/thedmd/imgui-node-editor/issues/282 when using...
Hello Michał, I encountered another issue with Suspend and Resume: in some cases, the ImDrawData CmdBuffer might be corrupted. I put together a small repro, which you can find on...
Hi, This is a simple fix that adds two commits: - The first adds some `(void) someIgnoredVar;` because the CI complains on those - The second lets the CI builds...
I'm happy to announce the first public release of Dear ImGui Bundle. Dear ImGui Bundle is a bundle for Dear ImGui, including many powerful libraries from its ecosystem. It enables...
I'm happy to announce the first public release of Dear ImGui Bundle. Dear ImGui Bundle is a bundle for Dear ImGui, including many powerful libraries from its ecosystem. It enables...
Hello, I really like your project, and its `dear-imgui` branch makes an excellent demonstration of Hello ImGui capabilities. I have several questions related to this. #### Can I refer to...
## 🐛 Bug I'm trying to run an application that uses SDL and OpenGL. I can get something to work with WebGL1 but not WebGL2 Javascript ```js var context =...