pskelton

Results 41 comments of pskelton

Voice volume fix in pr #249. Issue 1 related to #226

![mountain goats](https://user-images.githubusercontent.com/10853528/159131436-f88fad75-e525-4971-aa02-41411386f8c2.png) So the errors from this save file are because of these two hanging out halfway up the wall. Additionally getsector can be allowed to fail in certain circumstances...

I had a quick look to see if it was plausible to just add a `delete this` to the end of the release function. It looks like it should be...

This change was originally made to stop skill names over lapping.

Castle Gloaming contains many stairs with short treads that the collision engine struggles to deal with nicely They are not impassible however so i think this can be a separate...

Can see the error with the validation. Will look at number skipping error too.

Scratch that. Having looked at this properly, behavior is currently as intended. "quick_saves_count" is an engine internal number to keep track of what quick save its on. The total number...

Vanilla bug so moving to milestone 0.2 Lich jar issue mentioned #1658

Possibly worth bumping to milestone 0.2?

FaceFlowTextureOffset is fully implemented in GL now. Deferring CullVertsToPlane to milestone 0.2 - it may not even be required anymore