Bret Curtis

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Would you mind if I took it for a spin? I've already invested a bit of time trying to get things working, with my own fork of your fork. :)...

I have tested find_package on macos and linux without issue. Then perhaps this is enough? If not found, should we fall back to your git solution for the time being...

You do realize that this repo is for the launcher right? The game code itself (he calls them plugins) still haven't been posted. Thanks for the work you've put into...

Nice find and I agree that the check on the TxMongo side would reduce overhead on MongoDB itself and save us extra calls.

We're (maintainers) still around, just had a lot of life issues in the way. We do accept PRs. We're now in the process of migrating away from travis-ci to github...

If someone would like to get their hands dirty and contribute a PR, we'd be happy to review. :)

You're further than I, I just got this backtrace from gdb: ``` Program received signal SIGSEGV, Segmentation fault. __GI__IO_fwrite (buf=0x5555557affa0 , size=1, count=13, fp=0x0) at iofwrite.c:37 37 iofwrite.c: No such...

Bingo: ``` bcurtis@WhiteQueen:~/Workspace/Private/XL-Engine/build$ mkdir Logs bcurtis@WhiteQueen:~/Workspace/Private/XL-Engine/build$ ./xlengine Log opened. XL Engine 0.2.0 (Beta 1) OpenGL Window initialized. 4.5.0 NVIDIA 375.66 Graphics Device "OpenGL 1.3" successfully created. glExtension enabled: "GL_EXT_framebuffer_object" glExtension...

Pushed to testing branch on my fork.