UnityDbgDraw
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DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.
This library would be the endgame for debug rendering if it just had 3d/2d debug text. It used to be simple with Handles.Label but since switching to I havent found...
it's awssome tools , but it's difficulty to calculate duration on fixed update
I am trying to draw a cube like this DbgDraw.Cube(new Vector3(0, 0, 0), Quaternion.identity, new Vector3(1f,1f,1f), Color.red); and its like the cube gets drawn at the top of my headset...