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[ISSUE]: Some games hangs if OPL is launches from FMCB's hacked OSDSYS

Open HowlingWolfHWC opened this issue 2 years ago • 1 comments

Checks

Describe the issue

Cartoon Network Racing (US) and some other games which uses BIK gets frozen if OPL is launched from FMCB's hacked OSDSYS, but works flawless if OPL is launched from the FMCB logo.

Here's a video showcasing the issue. Credits to JUANKYTUTORIALES: https://www.youtube.com/watch?v=-tuMM-qjh6s

Console model

Any

OPL version / revision

1901

In which device(s) have you experienced this issue?

USB, SMB, HDD, iLink, MX4SIO

Context and extra information

Cartoon Network Racing (US) and some other games which uses BIK

HowlingWolfHWC avatar Jul 01 '22 08:07 HowlingWolfHWC

https://github.com/TnA-Plastic/FreeMcBoot/blob/2e4eef9a1ec5612cde1121d185996fd08fecb930/launcher2/launcher2.c#L2107 probably related to this

AKuHAK avatar Jul 01 '22 11:07 AKuHAK

Cartoon Network Racing [SLUS_214.38]:

OPL Stable 1.1.0 SMB - works well

OPL Beta 1.2.0 1987 SMB - works well

My PS2 model is SCPH-90008 with OpenTuna. I use redump images and don't use PADEMU, VMC, GSM.

10522 avatar May 09 '23 17:05 10522

can someone retest with this version ?

AKuHAK avatar May 19 '23 08:05 AKuHAK

Cartoon Network Racing (US, EU) Power Rangers Super Legends (US, maybe EU too) Avatar Into The Inferno (US, maybe EU too) Ben 10 Protector Of Earth (US, maybe EU too) Half-life

AKuHAK avatar May 20 '23 17:05 AKuHAK