What are OPL debug colors?
What are OPL debug colors? What do each of them represent? Several users report issues with games crashing on certain colors on the OPL screen, and knowing what each of them means would go a long way toward resolving these issues.
@Jaajees, check out this.
#584
For laymen like me, the documentation created by @israpps does not have enough information to identify and correct problems related to each color E.x. We know that "White Screen" can mean problems with the ISO, such as fragmentation, but what about all the other colors?
Most of the time, the colors are useless to users. But for us devs, knowing where it crashed without having to send debug builds saves a lot of time.
The most usual colors to hang are yellow, orange, green and purple. And most of the time, excluding green. User's can't do anything with that info beyond reporting
Most of the time, the colors are useless to users.
The most usual colors to hang are yellow, orange, green and purple. And most of the time, excluding green. User's can't do anything with that info beyond reporting
Still, it would be great for the user to understand the problem, even if they can't solve it.