RestClient
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🦄 A Promise based REST and HTTP client for Unity 🎮
``` public void DownloadFile(string fileName) { string url = mainLink + "files/" + fileName; string localPath = Path.Combine(DataManager.videosFolder + fileName); if (!System.IO.File.Exists(localPath)) { RestClient.Get(new RequestHelper { Uri = url, DownloadHandler...
closes #103 open to commit to upcoming reviews
I Tried using patch request but it instantly falls back to Bad Request Error seems like it does not await the request properly this is an example working patch request...