MRTK-Quest-Sample
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Only objects on the Default Layer can be grabbed.
Maybe this is just how MRTK works, or maybe I don't know how to properly change it, but I seem to be unable to grab objects that aren't on the default layer. I tried changing the layer masks on the "ConicalGrabPointer Prefab", but apparently that prefab is immutable. Is there some other way to change the grabbable layers or is this not currently possible?