aframe-alongpath-component
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Speed rather than duration
Hi,
Thanks for putting your component out there.
Is there any way of adding a speed along path rather than having to use duration? I'm trying to make a game where the speed of the object on the path can fluctuate. Also having the ability to add/remove curve points on the fly to extend the path making it easier to create an endless runner type game, and remove points from the start when way off screen if that makes sense.
Many thanks