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Label density can be optimized at z8

Open wipfli opened this issue 6 months ago • 2 comments

In particular at z8 many labels in urban areas cannot be rendered due to collisions. Below is an example of New York, rendered with maplibre map.showSymbolCollisions = true. Maybe we can optimize tile size and bring fewer labels to the renderer which means fewer collision computations. Could make sense to have a symbol pruning step in Planetiler (cc @msbarry).

image

wipfli avatar Aug 21 '24 15:08 wipfli