fury-old
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Problems with shutting down Fury
- The Nailgun server does not terminate after Fury is stopped
- The threads that keep it alive seem to be related to the Bloop launcher
- The Bloop server sometimes doesn't terminate even after Nailgun is killed
- Commands
pkill -f furyandkillall furyshould not be used in the launcher script, because they also kill the script - The command
pgrep bloopfails to find the Bloop process on some machines- This seems to be related to the length of the command (which is extremely long in case of Bloop)
I agree. Are the first two issues caused by the third? We also shouldn't use killall because it's not standard on every machine.