Michel van den Berg
Michel van den Berg
Yeah, both suggestions work for me!
The default threejs orbit controls also does this AFAIK. I was just searching for a better orbit control, and found this awesome lib! However, the truck behaviour is kind of...
> First of all, do you really need camera-controls for your app? camera-controls is an orbit-rotation camera control, but seems your suggestion is like disabling orbit-rotation. You might be right....
@yomotsu For selection I don't expect anything from this library. I mean, the control shouldn't do anything on left mouse drag, but other than that it is a custom implementation....
I've added flipping like this... ``` const [flipMainAxis, setFlipMainAxis] = useState(false); const [flipSecondaryAxis, setFlipSecondaryAxis] = useState(false); const mainAxis = flexDirection === "row" ? plane[0] : plane[1]; const secondaryAxis = flexDirection...
I would also love to see some examples 🤗
@smatsson Any update on this?
+1 for ReactiveUI
I have the same need. It seems assignment is not possible, but you can assign line by line. For example: ``` interface I { [key: string]: string; } interface C...
> By view models here, do you mean the composition view model and the incoming view model that can be bound upon HTTP requests? Yeah both. So the Response (the...