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[BUG]

Open shadowTW opened this issue 2 years ago • 4 comments

image image

shadowTW avatar Aug 18 '22 14:08 shadowTW

Odd, sadly levno doesn't work on this that match meaning its going to be awhile before a patch is released.

ImInTheICU avatar Aug 18 '22 22:08 ImInTheICU

I would really appreciate if you could try and find a simple example code, that can be used to reproduce this bug.

Otherwise it is almost impossible for me, to find the source of the bug and fix it

levno-710 avatar Aug 18 '22 22:08 levno-710

Code:


---- Theme ----
for theme, color in pairs(kVars.themes) do
    sectionTheme:addColorPicker(theme, color, function(color3)
        Window:setTheme(theme, color3)
    end)
    Window:setTheme(theme, color)
end

sectionTheme:addButton("Save Theme", function()
    saveSettings()
end)

sectionKeybinds:addKeybind("Open/Close Menu", Enum.KeyCode.Backquote, function()
	Window:toggle()
end, function()
end)

---- Select main page to display ----
Window:SelectPage(Window.pages[1], true)

---- Closing ----
kVars.ClosingConnect = game:GetService("CoreGui").ChildRemoved:Connect(function(child)
	if child.Name == kVars.WindowName then
	    kVars.InfJumpConnect:Disconnect()
        kVars.AntiAfk:Disconnect()
		for i,v in pairs(kVars) do
			if type(v) == "boolean" then
				v = false
			end
		end
        wait(.1)
		kVars.ClosingConnect:Disconnect()
		script:Destroy()
	end
end)

syn.protect_gui(game:GetService("CoreGui")[kVars.WindowName])

shadowTW avatar Aug 19 '22 09:08 shadowTW

Can you try to track down, in what line the error occurs.

For example by using print statements and seeing which ones are printed before the error?

levno-710 avatar Aug 23 '22 11:08 levno-710

Could you test wether this bug has been fixed in Prometheus v0.2.5.

The update should have fixed this bug

levno-710 avatar Oct 30 '22 14:10 levno-710