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How do I get around the JIT fallback on iOS
I'm getting this error when running on iOS:
ExecutionEngineException: Attempting to JIT compile method 'Array`1
How did you guys work around this error when developing your games?
It seems like a Unity bug
If your problem is related to closures, you may workaround it by apply https://github.com/HaxeFoundation/haxe/pull/3559