pikmin2
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`static_cast` vs C-style casts
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We are using both all over the place. Should prefer C++ casts.
Need to have a look through the code-base and convert the current usages:
@HeartPiece44 @SodiumChlorideLogic @EpochFlame 👀
Bump too. Now we're consolidating files I'll be going through them and seeing what can be statically casted. IIRC they affect code generation, though.