projectm
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projectM - Cross-platform Music Visualization Library. Open-source and Milkdrop-compatible.
Currently, libprojectM is documented in many different places: some Markdown files in the source code, the [GitHub Wiki page](https://github.com/projectM-visualizer/projectm/wiki) and missing a generated Doxygen API documentation. To keep the docs...
Currently, libprojectM uses the "hlslparser" library from the game Natural Selection 2 to convert the HLSL warp and composite shader code in presets to GLSL. While this parser works well...
Hi All - is there a way to disable Smooth Transitions (ie. the previous preset merging into the new preset)? I found that setting Smooth Transition Duration to 0 has...
Would it be possible to compile projectM as a VST, for use in DAWs?
Currently, projectM is only able to render to any native/current surface and render-to-texture support was broken/unimplemented in 3.x and was removed in the 4.1 release renderer rewrite. To enable proper...
Currently, all time values used for rendering, transitions and effects are based on the system clock. This makes it impossible to render presets at a different speed, e.g. faster or...
Someone should build a frontend for apple TV and release it for free.
The Poweramp player for Android supports Milkdrop presets, but added an additional "spectrum bars" effect with different rendering styles. This effect doesn't seem to be scriptable via expressions, it only...
Milkdrop supports drawing user-defined "sprites", which are simple rectangular images with an optional color key (for transparency in image formats which don't have an alpha channel). These sprites can optionally...
Currently, libprojectM has no good way of reporting errors and other information like debugging output to the integrating application. As of now, only failures loading a preset contain a mostly...