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N64 Emulator

Results 156 project64 issues
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This PR is to add a timer for total playtime. It simply takes the time from when the user starts a game to when they end it. This time is...

Wording might be up for changing, it occurred to me after that some users might still want to report bugs for 3.0, despite it no longer being the active focus...

### Expected behavior? The game was supposed to produce sound and play normally the demo play. ### Actual behavior? The game presents no sound and the demo play freezes the...

bug

### Expected behavior? does not crash ### Actual behavior? crash ### Steps to reproduce the problem 1.start multiplayer 2.try to load in peach's castle 3. 4. 5. ... ### Error...

bug

With the newer 4.0.0-xxxx versions "Record recompiler ASM" doesn't work fine anymore. If the checkmark is set there're many very long pauses/hangings. F.e. immediately at the beginning: The prog hangs...

bug

### Expected behavior? The option to have either Automatic or Manual gear box is available. The controls R Button and a C Button would accomplish this is normal function. ###...

bug

### Expected behavior? Resident Evil 2 should be working fine with GLideN64 and Project64. Mupen64Plus has no issues with the game so it is not the plugins fault. Squall Leonhart...

bug

Hi, sorry I don't have Discord. My gamepad reports values between -32768 and 32767 for X and Y axis, notably, for the "lower right" position of the analog stick it...

### Expected behavior? This game seems to have problems running with both stable & nightly releases. ### Actual behavior? Cruis'n Exotica only works with Project64 video plugin in stable 3.0.1...

bug

### Request box A way to do something once per frame in the JavaScript API, like the `events.ondraw` callback that was removed in #2110. ### Reason box I maintain a...