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Here is what happens if I don't specify a driver: ``` pi@raspberrypi:~ $ python Python 3.9.2 (default, Mar 12 2021, 04:06:34) [GCC 10.2.1 20210110] on linux Type "help", "copyright", "credits"...

``` >>> os.environ["SDL_VIDEODRIVER"] = "kmsdrm" >>> pygame.display.init() Traceback (most recent call last): File "", line 1, in pygame.error: kmsdrm not available ```

Bullseye is the latest OS version: ``` Raspberry Pi OS Lite Release date: April 4th 2022 System: 32-bit Kernel version: 5.15 Debian version: 11 (bullseye) ``` I've built SDL2 manually...

I give up. I'll wait until major touchscreen makers (Waveshare, Adafruit etc) will make their displays working with the Raspberry Pi OS Lite (Bullseye) and Pygame 2. That will probably...

This is interesting approach - completely avoid display configuration/driver and work with a framebuffer directly.

I've tried this approch. It works but a screen refresh is very slow. It needs some optimization maybe something like mapping framebuffer to memory block: https://github.com/raspiduino/libpyfb

Hmm, I'm not sure if that helped with a screen refresh.

OK. Unfortunately in my case (VU Meter) I need better refresh rate (fps).

Hi, Right after the Cezanne version the player can be started as a service. If you don't use a disk image you can configure it yourself by following these steps:...

Oops, now I remember :) I'm not sure what is the root cause for that issue. I still use Buster OS. It doesn't have such surprises. I'll try to upgrade...