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A collection of simple single file OpenGL examples

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Changed the colours of cube faces in 04-06 and particle colours in 07-09 to be slightly nicer on the eyes. Colors are based on Matlab's `lines` sequential colormap (which I...

I found myself having a hard time closing some of the demos, especially the `10queries_conditional_render` and `11tesselation` so I've added a key callback to close the window.

fatal error: 'KHR/khrplatform.h' file not found ============= build$ make Scanning dependencies of target glxw [ 1%] Building C object glxw/CMakeFiles/glxw.dir/src/glxw.c.o In file included from /Users/anonymous/git/OpenGL/OpenGL-Examples/build/glxw/src/glxw.c:1: In file included from /Users/anonymous/git/OpenGL/OpenGL-Examples/build/glxw/include/GLXW/glxw.h:7:...

I tried to compile the samples on my Mac (OS X El Capitan version 10.11.6). By following the documentation, the `cmake ..` step worked fine but during compilation, I got...

According to: http://gamedev.stackexchange.com/questions/47910/after-a-succesful-gllinkprogram-should-i-delete-detach-my-shaders it seems better to detach and delete shaders vertex/geom/frag as soon as they get attached to the shader program than doing it at the end of the...

Hi, I have build these projects with CodeBlocks and MinGW on windows. Everything is correct except compute shader nbody. I have some errors in Code Blocks: ||=== Build: all in...