profi200

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Backlight brightness is currently limited for safety. I can't allow more because there are too many different LCDs with different brightness curves. If i allow too much this can damage...

I guess? But it's still hardcoded.

"needs updating" and "i think" is not helpful at all. Provide build logs.

Yeah, this is because of the changes @Steveice10 made to fs:USER. It needs adjustments.

Can't find where but pretty sure i explained it somewhere. The situation is the GPU lacks the feature (fragment shaders) to implement this accurately. So i'm left with very few...

Yeah, it's case sensitive. Not sure what to tell you. Currently i have no intention of changing it but i will consider it.

If this uses some kind of hardware copy protection then that's a no. oaf is not emulating anything. The game runs on hardware natively. I can only support what the...

Currently no. This is explained in the README. The hardware only supports the RTC in combination with flash save types but this game uses EEPROM. edit: Actually nevermind. This is...

It's definitely possible but i don't know if these tools work for Boktai. The tools for bootleg patching definitely will not because they save on the "ROM" (a flash chip)...

All EEPROM related functions must be replaced by equivalent flash functions and these functions must execute from internal RAM. That's about it. That gba-flash-patcher seems to search for areas with...