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curveVertex() causes OutOfMemory in P2D renderer
Description
curveVertex()
causes java.lang.OutOfMemoryError: Java heap space
error when the vertex amount is big in P2D render. With the default Java2D render it works fine.
void setup(){
size(800,800, P2D);
beginShape();
for(int i = 0; i < 26000;i ++){
curveVertex(i * 0.1, 100);
}
endShape();
}
Above sketch crashes due to OutOfMemoryError, below sketches can be executed without problem:
void setup(){
size(800,800);
beginShape();
for(int i = 0; i < 26000;i ++){
curveVertex(i * 0.1, 100);
}
endShape();
}
void setup(){
size(800,800, P2D);
beginShape();
for(int i = 0; i < 2000;i ++){
curveVertex(i * 0.1, 100);
}
endShape();
}
Your Environment
- Processing version: 4.3
- Operating System and OS version: macOS 14.4.1
- Other information: on a Intel Mac
Possible Causes / Solutions
Might have something to do with how Catmull-Rom splines is calculated in P2D?