processing-sound-archive
processing-sound-archive copied to clipboard
Cannot play soundfiles greater than a certain length
I seem to have more success in playing files of shorter rather than greater length and file size. No errors in console are produced.
SoundFile soundfileS, soundfileS2, s3, s4, s5, s6;
void setup() {
size(640,360);
background(255);
//Load a soundfile
soundfileS = new SoundFile(this, "soundS.mp3");
soundfileS2 = new SoundFile(this, "soundS2.wav");
s3 = new SoundFile(this, "soundS3.wav");
s4 = new SoundFile(this, "s4.wav");
s5 = new SoundFile(this, "s5.wav");
//This .mp3 file is 515 seconds long & simply does not play.
s6 = new SoundFile(this, "th_full.mp3");
println(s6.duration() + " " + s6.frames() + " " + s6.sampleRate() + " " + s6.channels());
s6.play();
}
The data sound files are th_full.mp3 and a shortened version that does play called th_s.mp3. Can anyone replicate this problem? Windows 10 x64, Processing 3.1.2, Sound 1.3.2
data.zip `
got the same issue on windows 7 64, processing 3.2.3, sound 1.3.2 for wav and mp3 files, ans still can't find where is the trouble. so i try the minim library 2.2.2 and it's worth: it gives some horrible noise without any report of the original song and the program ending quickly because memory is saturated!!