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Misc WebGL Example Fixes
Changes:
- In the Passing Shader Uniforms example I've fixed an issue where the geometry was being displayed mostly off-screen. It should now be centered.
- The Primitives example was missing an ellipsoid shape.
- Multiple Lights example was missing a spotLight().
Additionally I added describe() in each of these example sketches.
For GSOC 2022
mentor: @kjhollen