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Misc WebGL Example Fixes

Open aceslowman opened this issue 3 years ago • 0 comments

Changes:

  • In the Passing Shader Uniforms example I've fixed an issue where the geometry was being displayed mostly off-screen. It should now be centered.
  • The Primitives example was missing an ellipsoid shape.
  • Multiple Lights example was missing a spotLight().

Additionally I added describe() in each of these example sketches.

For GSOC 2022
mentor: @kjhollen

aceslowman avatar Oct 10 '22 20:10 aceslowman