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Issue in distributed render

Open shlokk opened this issue 4 years ago • 1 comments

When I'm trying to run distributed_render.py , it gets stuck after generating several ray process.

Starting ray process: (pid=20062) object.total_num_samples = 4800, batch.num_samples = 40, batch.idx_offset = 720, sample.class_idxs = [8], material.use_texture = False, material.use_color_ref = True, material.color_intensity = 0.4, object.random_viewpoint = 0, lighting.r = 0

So, how much time does it take to generate these files?

shlokk avatar May 27 '20 05:05 shlokk

Generating a single sample doesn't take long, but it depends on many factors - time to read files off disk, number of objects, output resolution, etc. But with all that you should still be able to see files being produced in the output directory without waiting too long.

So, I would test first without running the distributed rendering to verify that the code works okay and can render files without any hiccups. Otherwise it might be difficult to pinpoint why it is currently hanging on the distributed run.

anewell avatar May 27 '20 14:05 anewell