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#include <glm/glm.hpp> compilation terminated during scripts/install/interactive_blender.sh

Open gsmario opened this issue 10 months ago • 1 comments

I can't run bash scripts/install/interactive_blender.sh command, it always says ERROR: Could not build wheels for infinigen, which is required to install pyproject.toml-based projects

Steps to Reproduce

bash scripts/install/interactive_blender.sh

What version of the code were you using?

Bugfix v1.2.5

What command did you run?

bash scripts/install/interactive_blender.sh

What are your FULL output logs?

logs.txt

If this is your first time running Infinigen, what are the full install logs?**

Run pip install -vv -e . > logs.txt 2>&1 and send logs.txt as an attachment.

Platform

  • OS & OS Version: Ubuntu 20.04.6 LTS
  • GPU (?) : 3090 gtx
  • GPU Driver Version (?) : NVIDIA-SMI 520.61.05 Driver Version: 520.61.05 CUDA Version: 11.8
  • RAM (GB): 32

Additional context

Add any other context about the problem here.

gsmario avatar Apr 23 '24 12:04 gsmario

Do you specifically need a non-minimal install of infinigen in an interactive blender setting? I recommend either switching to the INFINIGEN_MINIMAL_INSTALL=True bash scripts/install/interactive_blender.sh version, or using the Infinigen as a Python Module version, as either of these will easily fix your issue.

If you wish to stick with non-minimal interactive blender, you will need to mess around with your CPATH until blender can find glm.hpp. Use the conda version of dependency installation if you havent tried this already

araistrick avatar Apr 24 '24 04:04 araistrick