primaviera
primaviera
I'll have to convert this as a draft for now, still seems to have a few issues and I opened this PR a bit too soon.
Something I have noticed, this does not work too well without nn_fp.rpl placed in cafeLibs/, GetMyComment doesn't get called (meaning you can't read your own comment) and UpdateCommentAsync seems to...
> The call to `GetMyComment` probably depends on some other state from the friend lib that we provide incorrectly/differently. Is there a clear indicator to find where that state is?
Not much progress has been done lately, however, `GetMyComment` wasn't being called because it wasn't defined in `nn_fp.cpp`, also, the last 2 commits seems to have broken `UpdateCommentAsync` further by...
Another note, the `GameKey` corruption seems to come from `UpdatePresenceAsync` and not from `UpdateCommentAsync`, not sure what part exactly.
I know it has been a really long time since I last pushed a commit, I'd say the PR is almost finished, the only problem I have seen is that...