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Animated quad meshes and smooth normal computation with Modern OpenGL.

I've tested this on a MacBook Pro (circa 2012) and Linux Mint 15. Just type:

make -j && ./quadmesh

With Linux, you might need to install some of the following packages first with apt-get:

  • build-essential
  • libmotif-dev
  • libgl1-mesa-dev
  • libglm-dev